Publications
As part of my teaching and research, I have published a variety of books and articles. I have also authored a website of tutorials for the Maya software package. Click on the underlined links to see those articles in full.
"Motion Dynamics Animation Workshop,
Course #38", ACM Siggraph, 2003. Tutorial (Maya 3.0) and Course
Notes, July, 2003. Hardcopy (120 pp.)
and CD-ROM.
"Motion Dynamics Animation Workshop,
Course #23", ACM Siggraph, 2001. Tutorial (Maya 3.0) and Course
Notes, August, 2001. Hardcopy (94
pp.) and CD-ROM.
"3D Computer Animation Workshop,
Course #19", ACM Siggraph, 1999. Tutorial (Maya 2.0) and Course
Notes, August, 1999. Hardcopy (87
pp.) and CD-ROM.
"3D Computer Animation Workshop,
Course #34", ACM Siggraph,
1998. Tutorial (Softimage 3.7) and
Course Notes, August, 1998. Hardcopy
(79 pp.) and CD-ROM.
"3D Computer Animation Workshop,
Course #26", ACM Siggraph,
1997. Tutorial (Softimage 3.5) and Course Notes, August, 1997. Hardcopy (71 pp.) and CD-ROM.
"Unusual Approaches to 3D Computer
Animation", Proceedings, Fifth
Biennial Symposium for Arts and Technology, , Mar., 1995.
"The Digital Modeling of Frank
Stella's 'Smoke Sculpture'", Maquette,
Nov., 1993.
"The Importance of Having Bugs", Proc. of Small Computers in the Arts,
Nov., 1993.
"Sculpting With Computer Graphics",
Leonardo, 21.4, 1988.
"A CAD/CAM Approach to Sculpture", Sculpture, 7.4, 1988.
"A Computer
Based Approach to Sculpture", Proc. of Small Computers
in the Arts, IEEE, 6, 1986.
"Computers, Sculpture and Three-Dimensionality", ACM Siggraph Course Notes, 21, 1985.
Principles of Three-Dimensional Computer Animation. W.W. Norton & Co., NY, NY., 2003,
1998, 1995. 395 pp., 450 illustrations.
Japanese language edition published by Toppan Co., Ltd., Tokyo, Japan
Chinese language edition published by MegaViz Co., Taipei, Taiwan
Korean language edition published
by Doo Nam Publishing Co., Seoul, Korea
Chinese language edition published by Beijing Univ. Press, Beijin, China
The NYIT 3D Software System. New York Institute of Technology
Computer Graphics Laboratory, in-house training manual. 1985. 160 pp.
Tutorials
Website
Michael O'Rourke's Maya Tutorials. www.michaelorourke.com/3dtutorials