O'Rourke

Publications

As part of my teaching and research, I have published a variety of books and articles. I have also authored a website of tutorials for the Maya software package. Click on the underlined links to see those articles in full.

Articles

"Redefining Sculpture Digitally", 'Ideas Before Their Time" Symposium, Birkbeck College (Univ. London) & British Computer Society , 2010.

"A Series of Interactive Multimedia Murals ", Symposium on Art and Technology, Connecticut College , 2008.

"Motion Dynamics Animation Workshop, Course #38", ACM Siggraph, 2003. Tutorial (Maya 3.0) and Course Notes, July, 2003.  Hardcopy (120 pp.) and CD-ROM.

"Motion Dynamics Animation Workshop, Course #23", ACM Siggraph, 2001. Tutorial (Maya 3.0) and Course Notes, August, 2001.  Hardcopy (94 pp.) and CD-ROM.

"3D Computer Animation Workshop, Course #19", ACM Siggraph, 1999. Tutorial (Maya 2.0) and Course Notes, August, 1999.  Hardcopy (87 pp.) and CD-ROM.

"3D Computer Animation Workshop, Course #34", ACM Siggraph, 1998.  Tutorial (Softimage 3.7) and Course Notes, August, 1998.  Hardcopy (79 pp.) and CD-ROM.

"3D Computer Animation Workshop, Course #26", ACM Siggraph, 1997. Tutorial (Softimage 3.5) and Course Notes, August, 1997.  Hardcopy (71 pp.) and CD-ROM.

"Unusual Approaches to 3D Computer Animation", Proceedings, Fifth Biennial Symposium for Arts and Technology, , Mar., 1995.

"The Digital Modeling of Frank Stella's 'Smoke Sculpture'", Maquette, Nov., 1993.

"The Importance of Having Bugs", Proc. of Small Computers in the Arts, Nov., 1993.

"Sculpting With Computer Graphics", Leonardo, 21.4, 1988.

"A CAD/CAM Approach to Sculpture", Sculpture, 7.4, 1988.

"A Computer Based Approach to Sculpture", Proc. of Small Computers in the Arts, IEEE, 6, 1986.

"Computers, Sculpture and Three-Dimensionality", ACM Siggraph Course Notes, 21, 1985.

 

Books  

Principles of Three-Dimensional Computer Animation.  W.W. Norton & Co., NY, NY., 2003, 1998, 1995. 395 pp., 450 illustrations.

Japanese language edition published by Toppan Co., Ltd., Tokyo, Japan

Chinese language edition published by MegaViz Co., Taipei, Taiwan

Korean language edition  published by Doo Nam Publishing Co., Seoul, Korea

Chinese language edition published by Beijing Univ. Press, Beijin, China

 

The NYIT 3D Software System.   New York Institute of Technology Computer Graphics Laboratory, in-house training manual. 1985. 160 pp.

 

Tutorials Website

Michael O'Rourke's Maya Tutorials.  www.michaelorourke.com/3dtutorials