Monument #3 is a multimedia sculpture combining three-dimensional forms, printed imagery, and computer-controlled projections. The main vertical form recalls traditions of monument making. Unlike traditional monuments, however, this monument does not declare its subject, and obliges us to ask, "Monument to what?"

The word "monument" derives from the Latin monere -- " to remind". The projected imagery consists of variations on the patterns and imagery of the sculpture itself. The projected imagery is a reminder of the sculpture, a memory of the physical sculpture. The physical sculpture and the projected light activate a space around the central vertical form. Our own presence within the sculptural space can alter the projected imagery. In this way, we leave a trace, a memory of ourselves in the composition. The sculpture remembers and reminds us -- of itself, and of us.

A series of "states" are programmed to occur depending on time of day and viewer interaction. States include: no projected imagery; light falling only on the sculpture; a network of lines reacting dynamically to viewers' movements; the imagery of the sculpture projected back onto the sculpture. The composition is therefore partly performance -- some of which we control, some of which we do not.

The imagery is printed printed directly onto the surface of the sculpture. The sculpture is constructed of lightweight sections that can be assembled and dis-assembled for temporary indoor installations. Computers and projectors are set up to detect viewer presence and control the projected imagery.

Monument #3

Interactive Multimedia Sculpture

© 2008 - 2010, Michael O'Rourke & Liubo Borissov.

Click for video of an installation, including moving projected imagery, interactivity, and technical requirements.

Click to see in-progress, development, and process shots.

The artists gratefully acknowledge funding assistance from a Pratt Institute Faculty Development Grant.