Sculpture
1974-1985
My first sculptural work was traditional media -- wood, stone, clay, steel. The first pieces were representational, including a number of commissioned portrait busts. I soon began working more abstractly, though still referencing the human figure.
In the early 1978, I began working with real-time 3D computer hardware and software to make real-time interactive sculptural compositions. These were viewed on a screen, but were defined fully in three dimensions.