| Catalog Code | DDA-500, Special Topics | | Course Title | From Virtual to Physical | | Department | Digital Arts | | School | School of Art and Design | | Term/Year | Spring 2012 | | Course Credits | 3 | | Location & Time | Myrtle Hall, 4E-7, Mon, 9:30 am - 12:20 pm | | Req or Elective? | Elective | | Prerequisites | None | | Instructor | Prof. Michael O'Rourke | | E-mail | morourke@pratt.edu | | Phone | 718-636-3782 | | Fax | 718-399-4494 | | Office Hours | Mon 12:30pm-2pm,
5pm-6pm; Wed 1pm-2pm; Thurs 12:30pm-1:30pm | | Office Location | Myrtle
Hall, 4W-12 | | Syllabus Version | 3/20/12 |
Course Description
This
course addresses
aesthetic, historical, and technical issues related to
the creation and production of medium-to-large-scale three-dimensional artwork using
today’s digital technology to design and fabricate the artwork. For
the purposes of this course, "medium-to-large-scale" here
means larger than approximately 1 meter cubed. The
course builds on an historical perspective. At
the same time that students are creating their own artworks, they study and research a variety of historical
examples of three-dimensional art at various periods and
over a variety of cultures. Students may
work either as teams or individually to design,
fabricate and install their artworks. Questions
of content, composition, and the
effect of scale are considered. Technical
D scanning. Students have access to all the DDA facilities within Myrtle Hall with the exception of the Dimension 3D Printer.
Entry Requirements
Students are not expected to have prior experience with 3D software and the course is structured on the assumption that students do not have such prior experience. If students do have prior experience with 3D software, exercises and instruction will be adjusted accordingly.
Apart from any technical considerations, all students are expected to already have
prior experience and some familiarity with at least one three-dimensional artform -- for example, sculpture, pottery, interior design, package design, architecture, etc.
Goals of the Course
The goal of the course is to become capable,
both artistically and technically, of producing high-quality medium-to-large-scale
physical three-dimensional artwork using digital technologies.
Course Requirements
Attendance/Participation
The classes will involve lectures, demonstrations, discussions, exercises, and critiques.
Each of these is considered extremely important and, because of this,
attendance at and full participation in the weekly classes are required
of all students.
Please note also that it is Pratt Institute policy that three unexcused
absences constitute grounds for an automatic F for the course, and that
two latenesses are considered the equivalent of one absence. Arriving
more than 15 minutes after the scheduled start of class will be considered
late. Arriving more than one hour late will be considered absent.
Students are 100% responsible for their own attendance and must allow
for delays due to subways, traffic, etc. If you miss class because of
illness, you are advised to bring in a note from your physician to avoid your
absence being listed as "unexcused".
The Project
Each student will work either individually or within a group on a semester-long project. The goal of this project is to digitally conceive,
design, produce, and exhibit a medium-to-large-scale three-dimensional artwork. The production of this piece will take
place over the course of the entire semester and will be divided into
two stages. At the conclusion of each stage, student will
present and hand in their work-to-date for graded evaluation. At the
conclusion of the semester, each student or group will install and exhibit
their project.
All projects must be approved in advance by
the instructor. This will include consideration of the technical feasibility of
being able to produce and exhibit the proposed project.
Students are encouraged to incorporate the
full range of their skills into this project. This means
incorporating any drawing, photographic, imaging, sculptural, design, art historical, and other skills you may have at your disposal,
into the project.
Exercises
There will be three graded exercises, with approximately 3-4 weeks being devoted to each. Each exercise will focus on a specific set of technical skills and approaches. There will also be additional ungraded exercises available to students who are able to do them
Research Presentations/Papers
Each student will research some aspect of three-dimensional artmaking. Based on this research they will make a short presentation to
the class and write a short paper.
Readings & Tutorials
There will be selected readings from several short publications, all of which can be found online.
We will use the collection of tutorials at www.3dtutorials.michaelorourke.com
Other tutorials found online and in DVD collections will be used as necessary.
File Storage
Each student is 100% responsible for storing all of his or her files
on their own removable storage media. You must make permanent backups
of your files on regular basis onto your own storage media (Flash, CD,
DVD, external HD, etc.). When you do so, please remember to make two backups--the
first is your "original", and the second is your "backup".
Each student may, upon request, receive storage space on the DDA server.
Ask Lab Management about this if you are interested.
Student files are not to be stored for extended periods on the local
hard drives of the workstations. An exception to this is when you are
rendering frames. In this case, be respectful of each other's work. On
the one hand, do not delete others' rendered frames unnecessarily; on
the other hand, do not leave your rendered frames on the machine unnecessarily
(more than one day). Student files left on the local hard drives more
than one day may be deleted if disk space is needed by another student.
Also, be aware that Lab Management may, at their discretion, delete student
files from the hard drives to make room for other work.
WEEKLY SCHEDULE
| | Week 1 | Student info Overview
of course structure, online
Overview of fabrication techiniques: wireframe, unfolded polgyons, cross-sections
Intro to Maya -- an exhibition space
polygons, polygon primitives
dimensioning
surface
materials
For next week:
Sketches & written proposal for semester-long project
Start Exercise 1
Redefining Scupture Digitally. Michael O'Rourke, 2010
| | | Week 2 | Students' project ideas
Basic lighting
Texture maps
For next week:
Finish Exercise1
Readings:
Computers, Scupture and Three-Dimensionality. Michael O'Rourke, 1985
| | | Week 3 | Exercise 1 due
Polygon modeling tools:
Add Divisions; Interactive Split; Polygon Extrude; Display Non-planar Faces; Triangulate
Unwrapping/unfolding a polygon model: Pepakura
| | | Week 4 | Unwrapping/unfolding a polygon model: Pepakura
Maya: .obj format; plugin; export
Virtual Box = Windows
Peparkura: Open, Unfold, Scale
| | | Week 5 | More polygon modeling:
Bevel; Chamfer; Rendering Harden Edge; Insert Edge Loop; Poke Face
More Pepakura
For next week: finish Exercise 2
| | | Week 6 | (Prof. O'Rourke on Jury Duty)
Exercise 2 due
Intro to NURBS surfaces:
Concept of a spline patch, NURBS primitives, curves
Extrude along a path; Revolve
For next week:
Final deadline for Exercise 1
(revised deadline)
Prepare materials for semester-long project: drawings + verbal description + some Maya modeling | | | Week 7 | Exercise 1 due (revised due date)
Prepare materials for semester-long project: drawings + verbal description + some Maya modeling
Student
Research Presentation
Projecting a curve onto a surface
Making a surface from a closed curve
Calculating cross-sections
MEL script for calculating cross-sections
| | | Week 8 | Project: Stage 1 due
More NURBS modeling
cross-section fabrication
Sending cross-section data out
Student
Research Presentation
|
| | Week 9 | More NURBS modeling
registration marks
Printing cross-sections
Student
Research Presentation
| | | Week 10 | Exercise 3 due
Intro to laser cutter
|
| | Week 11 | Deformers
Non-manifold surfaces
Work on projects
Student
Research Presentation
|
| | |
|
| | Week 12 | Intro to 3d Scanner
Work on projects
Student
Research Presentation
|
| | Week 13 | Work on projects
Student
Research Presentation
| | | Week 14 |
Work on projects
Student
Research Presentation
Begin
installations of projects
| | | Week 15 | Final
Critique of finished and installed projects
Project: final due
|
Methods of Assessment & Grading
The semester-long project will be divided into two
stages and will count for a total of 50% of your final
grade. Each stage will have the following weighting: stage1 =
15%; stage2 = 35%. (For group projects,
individual students will be graded based on the quality of the
work produced by the team as a whole plus the quality of their
specific contributions to that work. Students working as part of
Each of the three exercises will count for 10% of the final grade. Thus all the exercises together account for 30% of the final grade.
The research presentation will
count for 10% of the final grade.
Active participation in the classes
and discussions will count for 10% of the final grade.
Grades are earned
by a combination of effort + quality. It is assumed that
all students will work hard. That is where we start. This means that merely working hard does not necessarily earn you a high grade. Working hard and doing good quality work is what will earn you a high grade. Thus, a grade
of A means that you have worked hard and you have done excellent
work. A grade of B means you have worked hard and done reasonably
good work. A grade below C means your work is not up to the standards of this Department.
All projects and assignments must be
handed in on the due date. Please note that technical problems,
lab problems, or being "really
busy" do not constitute an excuse for unfinished work. Such issues
are part of life and life with computers, and you should assume they
will occur. It is your responsibility to schedule your time and your
work to allow for this sort of problem and still get your work done well
and on time.
Software and Materials
Software
The principle software we will be using for our three-dimensional modeling and rendering is Autodesk Maya. This software is available on all the DDA machines. It is also available to students as a free download from Autodesk at http://students.autodesk.com/. Maya can run on either Windows or Macintosh.
We will also use Adobe Illustrator. This software is available on all the DDA machines. Illustrator can run on either Windows or Macintosh.
We will also use the Pepakura unfolding software. Several copies of this will be available on the Pratt machines. Pepakura can be purchased for $38 from http://www.tamasoft.co.jp/pepakura-en/. Note: this software runs on Windows machines only.
Other Materials
To fabricate your physical artwork and models, you will need to purchase some combination of the following:
Aluminum sculpting wire
Glue
Foamboard
Cardboard
Technical Topics
The following is a list of technical topics addressed in this course in approximately the order they will be presented in the course.
• Dimensioning 3d models
• Polygon modeling
• Basic texturing
• Basic lighting
• Basic rendering
• More polygon modeling tools
• NURBS curves
• NURBS surfaces
• Wireframe physical models
• Polygon unfolding
• Folded-surface models (paper, cardboard,etc.)
• Edge angle calculations
• Cross-sections
• Physical cross-sectional models
• Laser cutting surfaces
• 3d scanning
Academic Integrity
(The following is copied from the Pratt Institute
website.)
Pratt Institute considers Academic Integrity highly
important. Instances of cheating, plagiarism, and wrongful use of intellectual
property will not be tolerated.
- Faculty members will report each incident to the registrar
for inclusion in studentsí files.
- More than one report to the registrar during a studentís
program of study at Pratt will result in a hearing before the Academic
Integrity Board, at which time appropriate sanctions will be decided.
These may include dismissal from the Institute.
- The nature and severity of the infraction will be determined
by faculty members who can: ask students to repeat an assignment, fail
students on the assignment, fail students in the course and/or refer
the incident to the Academic Integrity Board.
For more details about these procedures please see the Pratt
Student Handbook, the Pratt Bulletins, and the pamphlet
entitled Judicial Procedures at Pratt.
CHEATING
If students use dishonest methods to fulfill course requirements,
they are cheating. Examples of this include, but are not limited to:
- Obtaining or offering copies of exams or information
about the content of exams in advance.
- Bringing notes in any form to a closed book exam.
- Looking at another student's paper during an exam.
- Receiving or communicating any information from or
to another student during an exam.
PLAGIARISM
Plagiarism is a bit more complicated, but the rules of
documentation and citation are very specific and are tailored to different
academic disciplines. Types of plagiarism include:
- Including any material from any source other than you
in a paper or project without proper attribution. This includes material
from the Internet, books, papers, or projects by other students, and
from any other source.
- Using your own work to fulfill requirements for more
than one course
- The extensive use of the ideas of others in your work
without proper attribution.
- Turning in work done by another person or a fellow
student as one's own.
Please remember that all work must be the student's own.
If it is not, the source should be cited and documented appropriately.
If there are aspects of this statement that are not understood,
ask faculty members for help.
|